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ANEXO – Manual de Macromedia Director. Tecnologías para los Sistemas Multimedia – Curso 2004/05 - 2/32 Índice ÍNDICE......................................................................................................................... ...............................................2 MANUAL DE MACROMEDIA DIRECTOR.................................................................................................. .......3 1. COMPONENTES DE DIRECTOR........................................................................................................ ..........3 1.1. L A VENTANA C AST (M ENU -> W INDOWS -> C AST ).......................................................................................3 1.2. L A VENTANA T OOL P ALETTE (M ENU W INDOW -> T OOL P ALETTE ).............................................................4 1.3. I NSPECTOR DE TEXTO (M ENU W INDOW -> I NSPECTOR -> T EXT ).................................................................5 1.4. L A VENTANA B EHAVIOUR (M ENU W INDOW -> I NSPECTOR -> B EHAVIOUR ).................................................5 1.5. L A VENTANA S CORE (M ENU W INDOW -> S CORE ).........................................................................................6 2. INCORPORAR GRÁFICOS EN LA PELÍCULA...........................................................................................6 2.1. I NTRODUCCIÓN ............................................................................................................................... ...............6 2.2. I MPORTAR GRÁFICOS (M ENÚ -> F ILE -> I MPORT )..........................................................................................7 2.3. T RANSFORMACIÓN DE BITMAPS (M ENÚ -> M ODIFY -> T RANSFORM BITMAP )...............................................9 3. INCORPORAR SONIDOS EN LA PELÍCULA............................................................................................10 3.1. I NTRODUCCIÓN ............................................................................................................................... .............10 3.2. I MPORTAR SONIDOS (M ENÚ –> F ILE -> I MPORT ).........................................................................................10 4. INCORPORAR VÍDEOS EN LA PELÍCULA..............................................................................................1 1 4.1. I NTRODUCCIÓN ............................................................................................................................... .............11 4.2. I MPORTAR VÍDEOS (M ENÚ –> F ILE -> I MPORT )...........................................................................................11 5. TRABAJAR EN EL SCORE........................................................................................................... ................13 5.1. D EFINICIÓN DE LAS PROPIEDADES DE NUESTRA PELÍCULA ...........................................................................13 5.2. I NCORPORACIÓN DE LOS MIEMBROS DEL REPARTO EN EL S TORE .................................................................14 6. PRIMERAS ANIMACIONES EN DIRECTOR............................................................................................15 6.1. C REACIÓN DE UNA ANIMACIÓN SIMPLE ........................................................................................................16 6.2. A SIGNAR EL TIEMPO DE REPRODUCCIÓN A LA PELÍCULA ..............................................................................18 6.3. F ILMLOOPS ............................................................................................................................... ...................19 7. SPRITES........................................................................................................................ ....................................21 8. INTRODUCCIÓN A LINGO........................................................................................................... ...............21 8.1. V ARIABLES ............................................................................................................................... ...................21 8.1.1. Ámbito de las variables (locales y globales)................................................................................... ....23 8.2. O PERADORES ............................................................................................................................... ................24 8.3. E STRUCTURAS DE CONTROL .........................................................................................................................26 8.3.1. Estructuras if................................................................................................................. ......................26 8.3.2. Declaraciones case............................................................................................................. ................27 8.3.3. Iteraciones.................................................................................................................... .......................28 8.4. E VENTOS Y MANEJADORES DE EVENTOS ( HANDLERS )..................................................................................30 8.4.1. Eventos de teclado............................................................................................................. .................31 8.4.2. Eventos de ratón............................................................................................................... ...................31
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