Explore Flipsnack. Transform boring PDFs into engaging digital flipbooks. Share, engage, and track performance in the same platform.
From magazines to catalogs or private internal documents, you can make any page-flip publication look stunning with Flipsnack.
Check out examples from our customers. Digital magazines, zines, ebooks, booklets, flyers & more.
Pre-made templates to create stunning publications in minutes
Here are eight reasons why you should consider choosing interactive, digital flipbooks instead of boring and static PDFs. Check them out!
17 Objects and Classes The major components of Object Oriented Programming are . Classes & Objects A Class i s a group of similar objects . Objects share two characteristics: They all have state and behavior . For example : Dogs have state (name, color, breed, hungry) and behavior (barking, fetching, wagging tail). Bicycles also have state (current gear, current pedal cadence, current speed) and behavior (changing gear, applying brakes). Identifying the state and behavior for real- world objects is a great way to begin thinking in terms of object-oriented programming. These real-world observations all translate into the world of object-oriented programming. Software objects are conceptually similar to real-world objects: they too consist of state and related behavior. An object stores its state in fields (variables in some programming languages) and exposes its behavior through functions Classes in Programming : It is a collection of variables, often of different types and its associated functions. Class just binds data and its associated functions under one unit there by enforcing encapsulation. Classes define types of data structures and the functions that operate on those data structures. A class defines a blueprint for a data type. Declaration/Definition : A class definition starts with the keyword class followed by the class name; and the class body, enclosed by a pair of curly braces. A class definition must be followed either by a semicolon or a list of declarations. class class_name { access_specifier_1: member1; access_specifier_2: member2; ... } object_names; Whereclass_nameis a valid identifier for the class,object_namesis an optional list of names for objects ofthis class. The body of the declaration can contain members that can either be data or function declarations, and optionally access specifiers. [Note: the default access specifier is private. Example :class Box{ int a; public: double length; // Length of a box double breadth; // Breadth of a box double height; // Height of a box };
The cookies we use on Flipsnack's website help us provide a better experience for you, track how our website is used, and show you relevant advertising. If you want to learn more about the cookies we're using, make sure to check our Cookie policy
We use essential cookies to make our site work for you. These allow you to navigate and operate on our website.
We use performance cookies to understand how you interact with our site.They help us understand what content is most valued and how visitors move around the site, helping us improve the service we offer you.
We use marketing cookies to deliver ads we think you'll like.They allow us to measure the effectiveness of the ads that are relevant for you.